Conquest Build
Game Design:
- Greatly reduced the amount of Hatdogs per level.
- In total, from 63 (or 69 lol i dont rember) to 23 (for Conquest 2023)
Sound Design:
- Added the following sound (all except 7 are royalty-free):
1. Jump
2. Falling (to water)
3. Slow (left click, must hit Hatdog)
4. Slow (right click; has a start and end, dependent on press and release)
5. Eat (literally someone saying EAT xD)
6. Transition (any miscellaneous presses, particularly in the lobby/menu)
7. Menu Music (self created)
Istitik Design:
- Added a hotdog cursor.
- Changed/Improved how?, credits, pause screens (canvases), including the settings scene (not technically a scene).
- Improved font usage.
Quality of Life:
- Added holding ESC for 3 seconds to return to Lobby/Menu
Bug Fixes:
- Stats now display correctly, also fixed other nuances such as time being recorded in half speed when slowed.
- Tried to fix Hatdog model not immediately disappearing upon collection. Still persists in different ways.
Files
Get heavenly hatdogs
heavenly hatdogs
ha hatdog
Status | In development |
Author | yummyp |
Genre | Platformer |
Tags | 3D, hotdog, Parkour, replay, time-manipulation |
Languages | English |
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